Keyframe animation and animation clean up
Awesome team player with excellent communication skills
Familiarity with rigging, skinning and character modeling
Willingness to help, learn and share knowledge
Autodesk Maya, Maya LT, animBot
Pixologic Zbrush, xNormal
Unreal Engine 4
Adobe Photoshop, After Effects
Contract Animator - Troll House Games - Apr. 2018 - September 2019
Create keyframe animations and clean up pre-existing animations for creature characters and NPCs for upcoming video game. Assist with rigging for environmental and organic assets.
Work with project lead, modeling, and programming teams for feedback on in-game animation and asset optimizations.
Support and communicate with teammates through weekly meetings to discuss narrative, scope, goals, new techniques, and improvements for production.
Animator, Rigger and Modeler - Global Game Jam- Jan. 2018
Successfully released transmission-based co-op with team of eight to create playable game within a 48 hour time frame using Unreal game engine.
Conducted animation, rigging and modeling of primary player character asset.
Communicated with teammates providing and receiving feedback, for implementation of game-ready assets.
Student Tutor- Art Institute of Austin - 2014 - 2015
Facilitate knowledge of 2D and 3D software through teaching fundamental and advanced techniques in animation, modeling, and graphic design.
Event Volunteer- Industry Giants 2017
Assist in the conference as a general crew member helping speakers and attendees
Rusty Animator - Mar. 2018 - Jun. 2018, Nov. 2018 - Feb. 2019 - Augmented Animator (Online mentorship program)
Art Institute of Austin- 2013-2015 - B.F.A. in Media Arts and Animation
Central Texas College- 2008-2013 - Associate’s of Fine Arts